By Gideon Defoe
Set on this planet of bestselling laptop online game ELITE, and introduced to tie in with the newest model, ELITE: risky - a video game virtually twenty years within the making. one among 3 very specified - yet subtly associated - novels written by means of significant authors who're enthusiasts of the sport, this novel should be a must-buy not just the 25,000+ those that funded the hot video game on kickstarter, but additionally for all of these fanatics of the unique game.
On what could be the worst planet within the universe, a tender guy goals of the celebs. event! Lasers! ladies! And the last word objective - to develop into Elite!
Unfortunately, Misha has to do his chores first. And the right way to check with Phoebe, the attractive customs officer. And depart the planet.
But the demise of a well-known writer all of sudden drags Misha and Phoebe right into a system-wide conspiracy, entire with smuggling, foreign paintings thieves, multi-system enterprises, canapés and exploding pigs. this can be Misha's probability to turn out he has what it takes!
After all, definitely a person could be Elite in the event that they dream...
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Additional info for Docking is Difficult (Elite: Dangerous)
SS: After I got the 22 million and first place, I decided to play different games and switch off. I only play maybe one game every two or three days. But then again, one game will take an hour and a half or more, because I could last until 10 or 15 million. I guess my average score is around 10 or 12 million a game. ■ Google “K4rn4ge” (Smith’s gamertag) to find videos of this Geometry Wars freak in action. EGM: What do you do during the first few incredibly easy minutes of the game? Balance your checkbook?
Smith’s record score (as of this writing) is 33 million—that’s more than 10 times the high score of the guy who made the game. M EGM: So. Do you snort your cocaine or smoke it or what? I mean, it’s just so addicting, the game is like crack, you know? I keep coming back to that game more than any other Xbox 360 game or Xbox Live Arcade game. EGM: How much do you play per day? SS: After I got the 22 million and first place, I decided to play different games and switch off. I only play maybe one game every two or three days.
Sixty frames per second seems to be the key to consistent fluidity. But even on the mighty 360, we see dips to half of that—or even less. Say, didn’t the beautiful Soul Calibur on the Dreamcast run at 60fps seven years ago? LIMITED ONLINE OPPOSITION Our PC-gamer buddies keep razzing us about how they can host 64-player orgies in online shooters like Battlefield 2. But on the same Internet, our consoles find half that many adversaries—and that’s at the most—in our games (unless there’s a cooler, faster Internet we don’t know about).
Docking is Difficult (Elite: Dangerous) by Gideon Defoe